1. Challenging and Inspiring
I am thinking about doing a Garry's Mod piece similar to the ones in one of my previous posts, using post FX like depth of field and blur I can make something really nice.
2. Imagining and Generating
Here's the video of me coming up with ideas within Garry's Mod:
And here are the screens I took:
For the first one, I was just messing around. For the second, I was seeing if I could take the TF2 background models and make them fit with the GM_Flatgrass environment. the result gave it a late fall feel with the combine soldier playing the piano in the middle.
3. Planning and Focusing
I liked making the environment look nice using the trees and I also liked how the TF2 props (Trees and Piano) are scaled larger than most other props. It gives the other smaller props a more cartoonish feel from the size difference.
4. Exploring and Experimenting
5. Producing Preliminary work
Here is the first draft (very bare bones) of what I'll be doing. I've titled it "All The World's Your Living Room"
6. Revising and Refining
here are my production shots as I continued to refine this piece:
7. Presenting and Performing.
Here are the final shots:
Playing with depth of field I could get like 3 different shots out of one picture. Keep in mind that these shots don't do the full 3D model justice. You can find the save here. There are a few addons required though. As well as Garry's Mod and maybe Counter-Strike: Source and Half-Life 2. I will probably make a video at a later date showing all the stuff in this piece.
8. Reflecting and Evaluating
I pretty much achieved everything I wanted with this piece. Though if I had to pick something to improve, it would be everything! There's always room for improvement! From planning to the final shots, I wanted to do something unique using Garry's Mod. I liked the idea of augmenting my art with the environment pieces, and the tree in the middle of this little courtyard did this very well. There are lots of little things in the background that you might not notice at first. I'll give you this one: the hula doll on the stack of boxes. Try and find more! Interpret this scene any way you like! Download the save and maybe play with it yourself. See what you can do to make this better.